STRATEGY:
If you
are writing a story with sixteen outcomes, a game which is meant to be replayed
over and over again until the Optimum Goal is reached, write one Epic and
Fifteen Tragedies. If your players somehow manage to win the first time
through, their delight will be in watching all the ways they might have failed.
If your players are not so quick-witted or virtuous, they will learn from their
own mistakes, and that will be perhaps even more rewarding, for it will educate
them. Then: add a bonus for those who attain all the endings, for those are the
true scholars of Drama who will carry on your legacy as a storyteller. But be
sure, whatever you do, to write the Epic first, and make sure it’s a story that
derives its intensity from just how many things can go wrong. You will be the
one responsible, most likely, for filling in those haunting alternative
realities later.
[({Dm.A.A.)}]
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