Last night’s dream is again
difficult and perhaps unnecessary to recount. Last night’s exhiliration, the
product of neurotically trying to make Absolute Sure that Pumpkin wouldn’t ever
be neuetered, tapered into the worst anxiety yet, as the energy that had been
necessary to mask this exhiliration as excitement dissipated in sleep.
The video game-like quality of the
dream seems like an important detail to note by virtue of its recurrence, as
well as my conscious hope that such a dream-scape would appear.The only thing
that would hols me back from detailing it here would be,again, the adolescent
mood of it, yet the design seems too tempting to pass up.
The design felt like a hybrid of the Peace Keepers Home
world from Spyro the Dragon and the Fire Trial, open-air caverns from
Disney Interactrive’s ‘Atlantis: The Lost Empire’. The gameplay was most
akin to Ratchet and Clank, with the recurring theme (from other dreams)
of being compelled to pass from World to World by portal or by threshold, never
looking back and seldom returning.
What had set this particular dream
apart, however, was the sense of being in San Marcos again, which in Actual
Life has a fairly level terrain and tends therefore to produce fairly
level-headed people that, while potentially being intellectual, moral, and/or
spiritual in inclination, are seldom if ever the Mountain Climbers that I am
where such matters are concerned.
Again, the theme of being hunted by
an organization appeared.
dm.A.A.
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